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Rename everything
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@@ -4,7 +4,7 @@
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#include "Runtime/Graphics/Shaders/CDecalShaders.hpp"
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#include "Runtime/Particle/CParticleGlobals.hpp"
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namespace urde {
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namespace metaforce {
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CRandom16 CDecal::sDecalRandom;
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bool CDecal::sMoveRedToAlphaBuffer = false;
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@@ -269,4 +269,4 @@ void CDecal::Update(float dt) {
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++x58_frameIdx;
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}
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} // namespace urde
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} // namespace metaforce
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