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Rename everything
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@@ -16,7 +16,7 @@
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#include "Runtime/World/CScriptPlayerActor.hpp"
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#include "Runtime/World/CWorld.hpp"
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namespace urde {
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namespace metaforce {
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static bool IsMediumOrLarge(const CActor& act) {
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if (const TCastToConstPtr<CPatterned> pat = act) {
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@@ -686,4 +686,4 @@ void CActorModelParticles::Render(const CStateManager& mgr, const CActor& actor)
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CGraphics::SetModelMatrix(backupModel);
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}
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} // namespace urde
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} // namespace metaforce
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