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Rename everything
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@@ -17,7 +17,7 @@
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#include <zeus/CTransform.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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namespace metaforce {
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class CStateManager;
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class CEntity;
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class CElementGen;
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@@ -172,4 +172,4 @@ public:
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void LightDudeOnFire(CActor& act);
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const CTexture* GetAshyTexture(const CActor& act);
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};
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} // namespace urde
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} // namespace metaforce
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