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Rename everything
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@@ -1,6 +1,6 @@
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#include "Runtime/World/CFluidPlaneGPU.hpp"
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namespace urde {
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namespace metaforce {
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CFluidPlaneGPU::CFluidPlaneGPU(CAssetId texPattern1, CAssetId texPattern2, CAssetId texColor, CAssetId bumpMap,
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CAssetId envMap, CAssetId envBumpMap, CAssetId lightMap, float unitsPerLightmapTexel,
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@@ -78,4 +78,4 @@ void CFluidPlaneGPU::RenderStripWithRipples(float curY, const Heights& heights,
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}
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}
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} // namespace urde
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} // namespace metaforce
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