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Rename everything
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@@ -10,7 +10,7 @@
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#include <zeus/CColor.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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namespace metaforce {
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class CElementGen;
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class CScriptDebris : public CPhysicsActor {
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public:
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@@ -84,4 +84,4 @@ public:
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void CollidedWith(TUniqueId uid, const CCollisionInfoList&, CStateManager&) override;
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};
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} // namespace urde
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} // namespace metaforce
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