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Rename everything
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@@ -5,7 +5,7 @@
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/World/CPhysicsActor.hpp"
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namespace urde {
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namespace metaforce {
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class CScriptDock : public CPhysicsActor {
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enum class EDockState { Idle, PlayerTouched, EnterNextArea, Three };
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@@ -42,4 +42,4 @@ public:
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void AreaUnloaded(CStateManager&);
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void SetLoadConnected(CStateManager&, bool);
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};
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} // namespace urde
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} // namespace metaforce
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