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Rename everything
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@@ -4,7 +4,7 @@
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#include "Runtime/Graphics/CBooRenderer.hpp"
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#include "Runtime/World/CWorld.hpp"
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namespace urde {
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namespace metaforce {
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CWorldShadow::CWorldShadow(u32 w, u32 h, bool rgba8) : m_shader(w, h) {}
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@@ -112,4 +112,4 @@ void CWorldShadow::BuildLightShadowTexture(const CStateManager& mgr, TAreaId aid
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void CWorldShadow::ResetBlur() { x88_blurReset = true; }
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} // namespace urde
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} // namespace metaforce
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