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Rename everything
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@@ -18,7 +18,7 @@
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#include <hecl/CVarManager.hpp>
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namespace urde {
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namespace metaforce {
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int CWorldTransManager::GetSuitCharIdx() {
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CPlayerState& state = *g_GameState->GetPlayerState();
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@@ -493,4 +493,4 @@ void CWorldTransManager::SfxStart() {
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x28_sfxHandle = CSfxManager::SfxStart(x24_sfx, x2c_volume, x2d_panning, false, 127, true, -1);
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}
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} // namespace urde
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} // namespace metaforce
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