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Always keep scan visor graphics loaded

This commit is contained in:
Jack Andersen
2018-01-07 09:55:09 -10:00
parent 4e5c991424
commit 9bdb1cd1a5
2 changed files with 10 additions and 8 deletions

View File

@@ -324,6 +324,7 @@ CPlayerVisor::GetDesiredScanWindowState(const CStateManager& mgr) const
void CPlayerVisor::LockUnlockAssets()
{
#if 0
if (x1c_curVisor == CPlayerState::EPlayerVisor::Scan)
x120_assetLockCountdown = 2;
else if (x120_assetLockCountdown > 0)
@@ -353,6 +354,7 @@ void CPlayerVisor::LockUnlockAssets()
x124_scanIconNoncritical.Unlock();
x130_scanIconCritical.Unlock();
}
#endif
}
void CPlayerVisor::DrawScanEffect(const CStateManager& mgr, const CTargetingManager* tgtMgr) const