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Initial CSpacePirate and rag doll imps

This commit is contained in:
Jack Andersen
2018-11-23 22:09:35 -10:00
parent 976fe8d283
commit 9c88971df6
34 changed files with 1422 additions and 237 deletions

View File

@@ -70,13 +70,13 @@ public:
class CScriptGunTurret : public CPhysicsActor
{
static SBurst skOOVBurst4InfoTemplate[5];
static SBurst skOOVBurst3InfoTemplate[5];
static SBurst skOOVBurst2InfoTemplate[7];
static SBurst skBurst4InfoTemplate[5];
static SBurst skBurst3InfoTemplate[5];
static SBurst skBurst2InfoTemplate[6];
static SBurst* skBursts[];
static const SBurst skOOVBurst4InfoTemplate[];
static const SBurst skOOVBurst3InfoTemplate[];
static const SBurst skOOVBurst2InfoTemplate[];
static const SBurst skBurst4InfoTemplate[];
static const SBurst skBurst3InfoTemplate[];
static const SBurst skBurst2InfoTemplate[];
static const SBurst* skBursts[];
public:
enum class ETurretComponent
{
@@ -175,7 +175,7 @@ public:
void sub802189c8();
void UpdateGunCollisionManager(float, CStateManager&);
void GetUnFreezeSoundId(float, CStateManager&);
void UpdatGunParticles(float, CStateManager&);
void UpdateGunParticles(float, CStateManager&);
void sub80219938(s32, CStateManager&);
void sub802196c4(s32, CStateManager&, float);
void sub802195bc(s32, CStateManager&, float);