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Use UTF-8 exclusively internally
This removes SystemString, SystemChar, etc. All filepaths and log strings are assumed to be UTF-8, with conversions to UTF-16 for Windows APIs as appropriate. Updates amuse, athena, boo, kabufua and nod
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@@ -7,7 +7,7 @@ namespace metaforce {
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struct CKeyboardMouseControllerData {
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std::array<bool, 256> m_charKeys{};
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std::array<bool, 26> m_specialKeys{};
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std::array<bool, static_cast<size_t>(boo::ESpecialKey::MAX)> m_specialKeys{};
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std::array<bool, 6> m_mouseButtons{};
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boo::EModifierKey m_modMask = boo::EModifierKey::None;
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boo::SWindowCoord m_mouseCoord;
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