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Additional HUD work

This commit is contained in:
Jack Andersen
2017-04-08 20:14:22 -10:00
parent e070844e8a
commit 9cd421888d
17 changed files with 313 additions and 35 deletions

View File

@@ -70,8 +70,8 @@ private:
u32 x304_ = 0;
u32 x308_bombCount = 3;
u32 x30c_ = 0;
u32 x310_ = 0;
u32 x314_ = 0;
u32 x310_selectedBeam = 0;
u32 x314_pendingSelectedBeam = 0;
u32 x318_ = 0;
EMissleMode x31c_missileMode = EMissleMode::Inactive;
u32 x320_ = 0;
@@ -214,6 +214,9 @@ public:
bool IsBombReady() const { return x835_28_bombReady; }
u32 GetBombCount() const { return x308_bombCount; }
bool IsPowerBombReady() const { return x835_29_powerBombReady; }
u32 GetSelectedBeam() const { return x310_selectedBeam; }
u32 GetPendingSelectedBeam() const { return x314_pendingSelectedBeam; }
const CGunMorph& GetGunMorph() const { return x678_morph; }
};
}