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Merge branch 'master' of https://github.com/AxioDL/urde
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@@ -18,7 +18,7 @@ CFluidUVMotion::CFluidUVMotion(float a, float b, const CFluidUVMotion::SFluidLay
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CFluidUVMotion::CFluidUVMotion(float, float)
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{}
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void CFluidUVMotion::CalculateFluidTextureOffset(float f31, float offsets[3][2])
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void CFluidUVMotion::CalculateFluidTextureOffset(float f31, float offsets[3][2]) const
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{
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float f28 = (f31 * x4c_) * zeus::fastCosF(x50_);
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float f29 = (f31 * x4c_) / zeus::fastSinF(x50_);
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