mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 02:27:43 +00:00
Work on CStateManager
This commit is contained in:
@@ -141,6 +141,11 @@ float CPlayer::GetMaximumPlayerPositiveVerticalVelocity(CStateManager&) const {
|
||||
|
||||
void CPlayer::ProcessInput(const CFinalInput&, CStateManager&) {}
|
||||
|
||||
void CPlayer::Stop(CStateManager& stateMgr)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool CPlayer::GetFrozenState() const { return false; }
|
||||
|
||||
void CPlayer::Think(float, CStateManager&) {}
|
||||
@@ -308,6 +313,8 @@ float CPlayer::GetStepDownHeight() const { return 0.f; }
|
||||
|
||||
void CPlayer::Teleport(const zeus::CTransform& xf, CStateManager& mgr, bool) {}
|
||||
|
||||
void CPlayer::BombJump(const zeus::CVector3f& pos, CStateManager& mgr) {}
|
||||
|
||||
zeus::CTransform CPlayer::CreateTransformFromMovementDirection() const { return {}; }
|
||||
|
||||
const CCollisionPrimitive* CPlayer::GetCollisionPrimitive() const { return CPhysicsActor::GetCollisionPrimitive(); }
|
||||
|
||||
Reference in New Issue
Block a user