mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 22:27:41 +00:00
Lots of CSamusHud imps
This commit is contained in:
@@ -19,20 +19,25 @@ struct ITweakGui : ITweak
|
||||
|
||||
enum class EHelmetVisMode : atUint32
|
||||
{
|
||||
Zero,
|
||||
One,
|
||||
Two,
|
||||
Three,
|
||||
Four
|
||||
ReducedUpdate,
|
||||
NotVisible,
|
||||
Deco,
|
||||
HelmetDeco,
|
||||
GlowHelmetDeco,
|
||||
HelmetOnly
|
||||
};
|
||||
|
||||
virtual float GetMapAlphaInterpolant() const=0;
|
||||
virtual atUint32 GetHudCamFovTweak() const=0;
|
||||
virtual atUint32 GetHudCamYTweak() const=0;
|
||||
virtual atUint32 GetHudCamZTweak() const=0;
|
||||
virtual EHudVisMode GetHudVisMode() const=0;
|
||||
virtual EHelmetVisMode GetHelmetVisMode() const=0;
|
||||
virtual atUint32 GetEnableAutoMapper() const=0;
|
||||
virtual atUint32 GetEnableTargetingManager() const=0;
|
||||
virtual atUint32 GetEnablePlayerVisor() const=0;
|
||||
virtual float GetScanAppearanceOffset() const=0;
|
||||
virtual float GetBallViewportYReduction() const=0;
|
||||
virtual float GetScanSpeed(int idx) const=0;
|
||||
virtual float GetXrayBlurScaleLinear() const=0;
|
||||
virtual float GetXrayBlurScaleQuadratic() const=0;
|
||||
|
||||
@@ -11,8 +11,12 @@ struct ITweakGuiColors : BigYAML
|
||||
virtual zeus::CColor GetHudMessageOutline() const=0;
|
||||
virtual zeus::CColor GetHudFrameColor() const=0;
|
||||
virtual zeus::CColor GetTickDecoColor() const=0;
|
||||
virtual zeus::CColor GetXRayEnergyDecoColor() const=0;
|
||||
virtual zeus::CColor GetHudCounterFill() const=0;
|
||||
virtual zeus::CColor GetHudCounterOutline() const=0;
|
||||
virtual zeus::CColor GetThermalDecoColor() const=0;
|
||||
virtual zeus::CColor GetThermalOutlinesColor() const=0;
|
||||
virtual zeus::CColor GetThermalLockColor() const=0;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@ struct ITweakPlayer : ITweak
|
||||
virtual float GetX58() const=0;
|
||||
virtual float GetX5C() const=0;
|
||||
virtual float GetScanningRange() const=0; // x218
|
||||
virtual bool GetScanFreezesGame() const=0; // x21c_25
|
||||
virtual float GetPlayerHeight() const=0; // x26c
|
||||
virtual float GetPlayerXYHalfExtent() const=0; // x270
|
||||
virtual bool GetX228_24() const=0; // x228_24
|
||||
|
||||
Reference in New Issue
Block a user