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Several CAnimData integrations
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@@ -7,10 +7,10 @@ namespace urde
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{
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CAdditiveAnimPlayback::CAdditiveAnimPlayback(const std::weak_ptr<CAnimTreeNode>& anim,
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float weight, bool a, const CAdditiveAnimationInfo& info, bool b)
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: x0_info(info), x8_anim(anim.lock()), xc_targetWeight(weight), x14_a(a)
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float weight, bool active, const CAdditiveAnimationInfo& info, bool b)
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: x0_info(info), x8_anim(anim.lock()), xc_targetWeight(weight), x14_active(active)
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{
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if (!a && b)
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if (!active && b)
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x20_ = true;
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}
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