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Several CAnimData integrations
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@@ -0,0 +1,46 @@
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#include "CAnimTreeBlend.hpp"
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namespace urde
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{
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std::string CAnimTreeBlend::CreatePrimitiveName(const std::shared_ptr<CAnimTreeNode>& a,
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const std::shared_ptr<CAnimTreeNode>& b,
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float scale)
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{
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return "";
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}
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CAnimTreeBlend::CAnimTreeBlend(bool b1,
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const std::shared_ptr<CAnimTreeNode>& a,
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const std::shared_ptr<CAnimTreeNode>& b,
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float blendWeight, const std::string& name)
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: CAnimTreeTweenBase(b1, a, b, 1 | 2, name), x24_blendWeight(blendWeight)
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{
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}
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SAdvancementResults CAnimTreeBlend::VAdvanceView(const CCharAnimTime& a)
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{
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}
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CCharAnimTime CAnimTreeBlend::VGetTimeRemaining() const
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{
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}
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CSteadyStateAnimInfo CAnimTreeBlend::VGetSteadyStateAnimInfo() const
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{
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}
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std::shared_ptr<IAnimReader> CAnimTreeBlend::VClone() const
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{
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}
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void CAnimTreeBlend::SetBlendingWeight(float w)
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{
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}
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float CAnimTreeBlend::VGetBlendingWeight() const
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{
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}
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}
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