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Several CAnimData integrations
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@@ -1,11 +1,30 @@
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#ifndef __URDE_CANIMTREEBLEND_HPP__
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#define __URDE_CANIMTREEBLEND_HPP__
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#include "CAnimTreeTweenBase.hpp"
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namespace urde
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{
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class CAnimTreeBlend
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class CAnimTreeBlend : public CAnimTreeTweenBase
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{
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float x24_blendWeight;
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public:
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static std::string CreatePrimitiveName(const std::shared_ptr<CAnimTreeNode>& a,
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const std::shared_ptr<CAnimTreeNode>& b,
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float scale);
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CAnimTreeBlend(bool,
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const std::shared_ptr<CAnimTreeNode>& a,
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const std::shared_ptr<CAnimTreeNode>& b,
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float blendWeight, const std::string& name);
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SAdvancementResults VAdvanceView(const CCharAnimTime& a);
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CCharAnimTime VGetTimeRemaining() const;
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CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const;
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std::shared_ptr<IAnimReader> VClone() const;
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void SetBlendingWeight(float w);
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float VGetBlendingWeight() const;
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};
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}
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