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RetroDataSpec: Use override where applicable
Continues the override modernizations, applying the keyword where applicable to the RetroDataSpec target.
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@@ -17,20 +17,21 @@ struct Ripper : IScriptObject {
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ActorParameters actorParameters;
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GrappleParameters grappleParameters;
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void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const {
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void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const override {
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actorParameters.addCMDLRigPairs(pakRouter, charAssoc, patternedInfo.animationParameters);
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}
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void nameIDs(PAKRouter<PAKBridge>& pakRouter) const {
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void nameIDs(PAKRouter<PAKBridge>& pakRouter) const override {
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patternedInfo.nameIDs(pakRouter, name + "_patterned");
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actorParameters.nameIDs(pakRouter, name + "_actp");
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}
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut, std::vector<hecl::ProjectPath>& lazyOut) const {
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut,
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std::vector<hecl::ProjectPath>& lazyOut) const override {
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patternedInfo.depIDs(pathsOut);
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actorParameters.depIDs(pathsOut, lazyOut);
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}
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void gatherScans(std::vector<Scan>& scansOut) const { actorParameters.scanIDs(scansOut); }
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void gatherScans(std::vector<Scan>& scansOut) const override { actorParameters.scanIDs(scansOut); }
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};
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} // namespace DataSpec::DNAMP1
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