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Fix water rendering

This commit is contained in:
Jack Andersen
2018-06-02 20:11:39 -10:00
parent 357a7efa9a
commit a5f25bf3f4
16 changed files with 98 additions and 73 deletions

View File

@@ -10,14 +10,14 @@ class CDrawablePlaneObject : public CDrawable
{
friend class Buckets;
u16 x24_targetBucket;
float x28_something;
float x28_farDist;
zeus::CPlane x2c_plane;
bool x3c_24_invertTest : 1;
bool x3c_25_zOnly : 1;
public:
CDrawablePlaneObject(EDrawableType dtype, float dist, float something, const zeus::CAABox& aabb,
CDrawablePlaneObject(EDrawableType dtype, float closeDist, float farDist, const zeus::CAABox& aabb,
bool invertTest, const zeus::CPlane& plane, bool zOnly, const void* data)
: CDrawable(dtype, 0, dist, aabb, data), x24_targetBucket(0), x28_something(something),
: CDrawable(dtype, 0, closeDist, aabb, data), x24_targetBucket(0), x28_farDist(farDist),
x2c_plane(plane) {x3c_24_invertTest = invertTest; x3c_25_zOnly = zOnly;}
const zeus::CPlane& GetPlane() const { return x2c_plane; }
};