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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,14 +1,17 @@
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#pragma once
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#include "World/CActor.hpp"
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#include "zeus/CTransform.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/World/CActor.hpp"
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#include <zeus/CMatrix4f.hpp>
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#include <zeus/CTransform.hpp>
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namespace urde {
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struct CFinalInput;
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class CGameCamera : public CActor {
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friend class CStateManager;
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friend class CCameraManager;
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friend class CStateManager;
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protected:
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TUniqueId xe8_watchedObject;
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