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General: Normalize RuntimeCommon include paths

Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
This commit is contained in:
Lioncash
2019-09-27 22:53:03 -04:00
parent 8591787409
commit a633b8e8fd
258 changed files with 1744 additions and 951 deletions

View File

@@ -1,16 +1,19 @@
#pragma once
#include "RetroTypes.hpp"
#include "Collision/CMaterialList.hpp"
#include "CFactoryMgr.hpp"
#include "IObj.hpp"
#include "CToken.hpp"
#include "IOStreams.hpp"
#include <optional>
#include <vector>
#include "Runtime/CFactoryMgr.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/IOStreams.hpp"
#include "Runtime/IObj.hpp"
#include "Runtime/RetroTypes.hpp"
#include "Runtime/Collision/CMaterialList.hpp"
namespace urde {
class CSimplePool;
class CGenDescription;
class CDecalDescription;
class CGenDescription;
class CSimplePool;
enum class EWeaponCollisionResponseTypes {
None,