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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,16 +1,19 @@
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#pragma once
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#include "RetroTypes.hpp"
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#include "Collision/CMaterialList.hpp"
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#include "CFactoryMgr.hpp"
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#include "IObj.hpp"
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#include "CToken.hpp"
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#include "IOStreams.hpp"
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#include <optional>
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#include <vector>
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#include "Runtime/CFactoryMgr.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/IOStreams.hpp"
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#include "Runtime/IObj.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Collision/CMaterialList.hpp"
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namespace urde {
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class CSimplePool;
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class CGenDescription;
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class CDecalDescription;
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class CGenDescription;
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class CSimplePool;
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enum class EWeaponCollisionResponseTypes {
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None,
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