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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,12 +1,17 @@
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#pragma once
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#include "RetroTypes.hpp"
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#include "zeus/CAABox.hpp"
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#include "CAreaOctTree.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/rstl.hpp"
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#include "Runtime/Collision/CAreaOctTree.hpp"
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#include <zeus/CAABox.hpp>
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#include <zeus/CLineSeg.hpp>
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#include <zeus/CVector3d.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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class CCollisionInfoList;
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class CCollisionInfo;
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class CCollisionInfoList;
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class CMaterialList;
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class CAABoxAreaCache {
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