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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,13 +1,18 @@
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#pragma once
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#include "RetroTypes.hpp"
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#include "zeus/CVector3f.hpp"
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#include "zeus/CVector4f.hpp"
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#include "zeus/CColor.hpp"
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#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
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#include "hecl/VertexBufferPool.hpp"
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#include "hecl/UniformBufferPool.hpp"
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#include "Graphics/CGraphics.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/rstl.hpp"
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#include "Runtime/Graphics/CGraphics.hpp"
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#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
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#include <hecl/UniformBufferPool.hpp>
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#include <hecl/VertexBufferPool.hpp>
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#include <zeus/CColor.hpp>
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#include <zeus/CVector2f.hpp>
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#include <zeus/CVector3f.hpp>
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#include <zeus/CVector4f.hpp>
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namespace urde {
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