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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,8 +1,10 @@
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#pragma once
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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#include "Graphics/Shaders/CColoredQuadFilter.hpp"
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#include <optional>
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#include "Runtime/CToken.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Graphics/Shaders/CColoredQuadFilter.hpp"
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namespace urde {
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struct CFinalInput;
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