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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,19 +1,22 @@
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#pragma once
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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#include "CIOWin.hpp"
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#include "CMemoryCardDriver.hpp"
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#include "CSaveGameScreenTouchBar.hpp"
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#include <memory>
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#include <vector>
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#include "Runtime/CIOWin.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/MP1/CMemoryCardDriver.hpp"
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#include "Runtime/MP1/CSaveGameScreenTouchBar.hpp"
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namespace urde {
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class CTexture;
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class CStringTable;
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class CGuiFrame;
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class CSaveWorld;
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struct CFinalInput;
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class CGuiTextPane;
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class CGuiTableGroup;
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class CGuiTextPane;
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class CSaveWorld;
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class CStringTable;
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class CTexture;
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struct CFinalInput;
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namespace MP1 {
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