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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,15 +1,22 @@
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#pragma once
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#include "RetroTypes.hpp"
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#include "CIOWin.hpp"
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#include "CToken.hpp"
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#include "GuiSys/CGuiTextSupport.hpp"
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#include "Graphics/Shaders/CTexturedQuadFilter.hpp"
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#include "Audio/CSfxManager.hpp"
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#include <optional>
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#include <string>
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#include <vector>
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#include "Runtime/CIOWin.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Audio/CSfxManager.hpp"
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#include "Runtime/Graphics/Shaders/CTexturedQuadFilter.hpp"
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#include "Runtime/GuiSys/CGuiTextSupport.hpp"
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#include <zeus/CColor.hpp>
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#include <zeus/CVector2f.hpp>
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namespace urde {
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class CTexture;
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class CDependencyGroup;
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class CTexture;
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class CSlideShow : public CIOWin {
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public:
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