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More work on CPlayer
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@@ -51,4 +51,14 @@ void CPlayerGun::ProcessInput(const CFinalInput& input, CStateManager& mgr)
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}
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void CPlayerGun::ResetIdle(CStateManager& mgr)
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{
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}
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void CPlayerGun::CancelFiring(CStateManager& mgr)
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{
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}
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}
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