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Animation transitions and pause screen fixes
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@@ -12,7 +12,7 @@ class CAnimTreeTweenBase : public CAnimTreeDoubleChild
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protected:
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int x1c_flags;
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bool x20_24_b1 : 1;
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u8 x20_25_ : 2;
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u8 x20_25_cullSelector : 2;
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public:
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CAnimTreeTweenBase(bool,
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const std::weak_ptr<CAnimTreeNode>& a,
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@@ -34,6 +34,8 @@ public:
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zeus::CQuaternion VGetRotation(const CSegId& seg) const;
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std::experimental::optional<std::unique_ptr<IAnimReader>> VSimplified();
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virtual std::experimental::optional<std::unique_ptr<IAnimReader>> VReverseSimplified()
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{ return CAnimTreeTweenBase::VSimplified(); }
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static bool ShouldCullTree() { return 3 <= sAdvancementDepth; }
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static void IncAdvancementDepth() { sAdvancementDepth++; }
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