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Animation transitions and pause screen fixes
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@@ -350,7 +350,7 @@ CSegIdToIndexConverter::CSegIdToIndexConverter(const CFBStreamedAnimReaderTotals
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}
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CFBStreamedAnimReader::CFBStreamedAnimReader(const TSubAnimTypeToken<CFBStreamedCompression>& source, const CCharAnimTime& time)
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: CAnimSourceReaderBase(std::make_unique<TAnimSourceInfo<CFBStreamedCompression>>(source), time), x54_source(source),
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: CAnimSourceReaderBase(std::make_unique<TAnimSourceInfo<CFBStreamedCompression>>(source), {}), x54_source(source),
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x64_steadyStateInfo(source->IsLooping(), source->GetAnimationDuration(), source->GetRootOffset()),
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x7c_totals(source), x104_bitstreamData(source->GetBitstreamPointer()), x108_bitLoader(x104_bitstreamData),
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x114_segIdToIndex(x7c_totals.x10_nextSel ? x7c_totals.x14_a : x7c_totals.x3c_b)
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