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Initial InGameGuiManager imps
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@@ -2,6 +2,7 @@
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#define __URDE_CMFGAME_HPP__
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#include "CMFGameBase.hpp"
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#include "CInGameGuiManager.hpp"
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namespace urde
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{
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@@ -39,7 +40,7 @@ class CMFGameLoader : public CMFGameLoaderBase
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{
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std::shared_ptr<CStateManager> x14_stateMgr;
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std::shared_ptr<CInGameGuiManager> x18_guiMgr;
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std::vector<CToken> x1c_;
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std::vector<CToken> x1c_loadList;
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union
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{
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