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Initial InGameGuiManager imps
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15
Runtime/MP1/CSamusFaceReflection.cpp
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15
Runtime/MP1/CSamusFaceReflection.cpp
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#include "CSamusFaceReflection.hpp"
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namespace urde
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{
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namespace MP1
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{
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CSamusFaceReflection::CSamusFaceReflection(CStateManager& stateMgr)
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: x4c_lights(8, zeus::CVector3f::skZero, 4, 4, false, 0, 0, 0.1f)
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{
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}
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}
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}
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