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CGuiLight imps
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@@ -7,6 +7,7 @@
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#include "CGuiControllerInfo.hpp"
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#include "CGuiLogicalEventTrigger.hpp"
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#include "CGuiWidgetIdDB.hpp"
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#include "IObj.hpp"
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namespace urde
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{
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@@ -16,6 +17,7 @@ class CGuiCamera;
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class CGuiHeadWidget;
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class CFinalInput;
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class CGuiLight;
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class CVParamTransfer;
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enum class EFrameTransitionOptions
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{
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@@ -131,6 +133,9 @@ public:
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static std::string CreateFrameName(TResId frmeId);
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};
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std::unique_ptr<IObj> RGuiFrameFactoryInGame(const SObjectTag& tag, CInputStream& in,
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const CVParamTransfer& vparms);
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}
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#endif // __URDE_CGUIFRAME_HPP__
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