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ANIM fixes

This commit is contained in:
Jack Andersen
2016-09-09 19:39:47 -10:00
parent 529223e311
commit a81f35f3e4
7 changed files with 27 additions and 24 deletions

View File

@@ -221,7 +221,7 @@ void CWorldTransManager::DrawSecondPass()
void CWorldTransManager::DrawEnabled()
{
float wsAspect = CWideScreenFilter::SetViewportToMatch(1.f);
g_Renderer->SetPerspective(CCameraManager::DefaultFirstPersonFOV(),
wsAspect,
CCameraManager::DefaultNearPlane(),
@@ -318,7 +318,7 @@ void CWorldTransManager::TouchModels()
x4_modelData->x100_bgModelData[1].Touch(CModelData::EWhichModel::Normal, 0);
if (!x4_modelData->x100_bgModelData[2].IsNull())
x4_modelData->x100_bgModelData[2].Touch(CModelData::EWhichModel::Normal, 0);
if (!x4_modelData->x68_beamModelData.IsNull())
x4_modelData->x68_beamModelData.Touch(CModelData::EWhichModel::Normal, 0);
}