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CBodyState and CStateMachine work
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@@ -200,7 +200,7 @@ bool CRESineWave::GetValue(int frame, float& valOut) const
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return false;
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}
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bool CREISWT::GetValue(int frame, float& valOut) const
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bool CREInitialSwitch::GetValue(int frame, float& valOut) const
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{
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if (frame == 0)
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x4_a->GetValue(frame, valOut);
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