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CFrontEndUI work
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@@ -141,7 +141,8 @@ CGameState::CGameState()
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x228_25_deferPowerupInit = true;
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}
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CGameState::CGameState(CBitStreamReader& stream)
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CGameState::CGameState(CBitStreamReader& stream, u32 saveIdx)
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: x20c_saveFileIdx(saveIdx)
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{
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x228_25_deferPowerupInit = true;
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@@ -183,6 +184,11 @@ CGameState::CGameState(CBitStreamReader& stream)
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}
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}
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void CGameState::ReadPersistentOptions(CBitStreamReader& r)
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{
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xa8_systemOptions = CPersistentOptions(r);
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}
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void CGameState::ImportPersistentOptions(const CPersistentOptions& opts)
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{
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if (opts.xd0_24_)
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