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Add missing factories, update hecl
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#ifndef __URDE_CTARGETINGMANAGER_HPP__
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#define __URDE_CTARGETINGMANAGER_HPP__
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#include "CCompoundTargetReticle.hpp"
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#include "COrbitPointMarker.hpp"
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namespace urde
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{
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class CStateManager;
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class CTargetingManager
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{
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public:
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CTargetingManager(const CStateManager&);
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bool CheckLoadComplete();
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void Update(float, const CStateManager&);
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void Draw(const CStateManager&) const;
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void Touch() const;
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};
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}
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#endif // __URDE_CTARGETINGMANAGER_HPP__
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