2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 07:07:42 +00:00

More loader imps

This commit is contained in:
2016-05-22 22:36:20 -07:00
parent 60e514f57f
commit aca8b48674
7 changed files with 133 additions and 4 deletions

View File

@@ -36,7 +36,9 @@
#include "CScriptRelay.hpp"
#include "CScriptHUDMemo.hpp"
#include "CScriptCameraFilterKeyframe.hpp"
#include "CScriptCameraBlurKeyframe.hpp"
#include "CScriptDamageableTrigger.hpp"
#include "CScriptDebris.hpp"
#include "CScriptActorRotate.hpp"
#include "CScriptSpecialFunction.hpp"
#include "Camera/CCinematicCamera.hpp"
@@ -1050,7 +1052,18 @@ CEntity* ScriptLoader::LoadCameraFilterKeyframe(CStateManager& mgr, CInputStream
CEntity* ScriptLoader::LoadCameraBlurKeyframe(CStateManager& mgr, CInputStream& in,
int propCount, const CEntityInfo& info)
{
return nullptr;
if (!EnsurePropertyCount(propCount, 7, "CameraBlurKeyframe"))
return nullptr;
const std::string* name = mgr.HashInstanceName(in);
bool active = in.readBool();
u32 w1 = in.readUint32Big();
float f1 = in.readFloatBig();
u32 w2 = in.readUint32Big();
float f2 = in.readFloatBig();
float f3 = in.readFloatBig();
return new CScriptCameraBlurKeyframe(mgr.AllocateUniqueId(), *name, info, w1, f1, w2, f2, f3, active);
}
u32 ClassifyVector(const zeus::CVector3f& dir)
@@ -1073,7 +1086,7 @@ u32 ClassifyVector(const zeus::CVector3f& dir)
u32 TransformDamagableTriggerFlags(CStateManager& mgr, TAreaId aId, u32 flags)
{
CGameArea* area = mgr.GetWorld()->GetGameAreas().at(aId).get();
CGameArea* area = mgr.GetWorld()->GetGameAreas().at(u32(aId)).get();
zeus::CTransform rotation = area->GetTransform().getRotation();
u32 ret = 0;
@@ -1119,7 +1132,30 @@ CEntity* ScriptLoader::LoadDamageableTrigger(CStateManager& mgr, CInputStream& i
CEntity* ScriptLoader::LoadDebris(CStateManager& mgr, CInputStream& in,
int propCount, const CEntityInfo& info)
{
return nullptr;
if (!EnsurePropertyCount(propCount, 18, "Debris"))
return nullptr;
SScaledActorHead head = LoadScaledActorHead(in, mgr);
float f1 = in.readFloatBig();
zeus::CVector3f v1 = zeus::CVector3f::ReadBig(in);
zeus::CColor color;
color.readRGBABig(in);
float f2 = in.readFloatBig();
float f3 = in.readFloatBig();
float f4 = in.readFloatBig();
CScriptDebris::EScaleType scaleType = CScriptDebris::EScaleType(in.readUint32Big());
bool b1 = in.readBool();
ResId model = in.readUint32Big();
CActorParameters aParams = LoadActorParameters(in);
ResId w3 = in.readUint32Big();
zeus::CVector3f v2 = zeus::CVector3f::ReadBig(in);
bool b2 = in.readBool();
bool b3 = in.readBool();
if (!g_ResFactory->GetResourceTypeById(model))
return nullptr;
return new CScriptDebris(mgr.AllocateUniqueId(), head.x0_name, info, head.x10_transform, CStaticRes(model, head.x40_scale),
aParams, w3, v2, f1, v1, color, f2, f3, f4, scaleType, b2, b1, b3);
}
CEntity* ScriptLoader::LoadCameraShaker(CStateManager& mgr, CInputStream& in,
@@ -1243,7 +1279,7 @@ CEntity* ScriptLoader::LoadWater(CStateManager& mgr, CInputStream& in,
f3, active, fluidType, b4, f4, fluidMotion, f5, f6, f7, f8, f9, f10, f11, f12, c1, c2, enterParticle,
partId2, partId3, partId4, partId5, soundId1, soundId2, soundId3, soundId4, soundId5,
f13, w19, f14, f15, f16, f17, f18, f19, heatWaveHeight, heatWaveSpeed, heatWaveColor, lightmap, f22, f23, f24,
w21, w22, b5, bitVal0, bitVal0, bitset);
w21, w22, b5, bitVal0, bitVal1, bitset);
}
CEntity* ScriptLoader::LoadWarWasp(CStateManager& mgr, CInputStream& in,