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Windows fixes
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@@ -23,7 +23,7 @@ CBeamProjectile::CBeamProjectile(const TToken<CWeaponDescription>& wDesc, std::s
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x400_pointCache.resize(8);
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}
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std::experimental::optional<zeus::CAABox> CBeamProjectile::GetTouchBounds() const {
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rstl::optional<zeus::CAABox> CBeamProjectile::GetTouchBounds() const {
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if (!GetActive())
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return {};
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if (x464_25_enableTouchDamage) {
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