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Windows fixes
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@@ -280,8 +280,8 @@ void CPlasmaProjectile::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId send
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CGameProjectile::AcceptScriptMsg(msg, sender, mgr);
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}
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void CPlasmaProjectile::MakeBillboardEffect(const std::experimental::optional<TToken<CGenDescription>>& particle,
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const std::experimental::optional<TToken<CElectricDescription>>& electric,
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void CPlasmaProjectile::MakeBillboardEffect(const rstl::optional<TToken<CGenDescription>>& particle,
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const rstl::optional<TToken<CElectricDescription>>& electric,
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std::string_view name, CStateManager& mgr) {
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auto* effect = new CHUDBillboardEffect(particle, electric, mgr.AllocateUniqueId(), true, name,
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CHUDBillboardEffect::GetNearClipDistance(mgr),
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