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Fixes for override modernization
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@@ -127,8 +127,7 @@ struct CHAR : BigDNA {
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};
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struct MetaAnimPrimitive : IMetaAnim {
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MetaAnimPrimitive() : IMetaAnim(Type::Primitive, "Primitive") {}
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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AT_DECL_DNA_YAMLV
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UniqueID64 animId;
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Value<atUint32> animIdx;
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String<-1> animName;
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@@ -141,8 +140,7 @@ struct CHAR : BigDNA {
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};
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struct MetaAnimBlend : IMetaAnim {
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MetaAnimBlend() : IMetaAnim(Type::Blend, "Blend") {}
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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AT_DECL_DNA_YAMLV
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MetaAnimFactory animA;
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MetaAnimFactory animB;
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Value<float> unkFloat;
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@@ -155,8 +153,7 @@ struct CHAR : BigDNA {
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};
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struct MetaAnimPhaseBlend : IMetaAnim {
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MetaAnimPhaseBlend() : IMetaAnim(Type::PhaseBlend, "PhaseBlend") {}
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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AT_DECL_DNA_YAMLV
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MetaAnimFactory animA;
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MetaAnimFactory animB;
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Value<float> unkFloat;
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@@ -169,8 +166,7 @@ struct CHAR : BigDNA {
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};
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struct MetaAnimRandom : IMetaAnim {
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MetaAnimRandom() : IMetaAnim(Type::Random, "Random") {}
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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AT_DECL_DNA_YAMLV
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Value<atUint32> animCount;
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struct Child : BigDNA {
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AT_DECL_DNA_YAML
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@@ -186,8 +182,7 @@ struct CHAR : BigDNA {
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};
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struct MetaAnimSequence : IMetaAnim {
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MetaAnimSequence() : IMetaAnim(Type::Sequence, "Sequence") {}
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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AT_DECL_DNA_YAMLV
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Value<atUint32> animCount;
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Vector<MetaAnimFactory, AT_DNA_COUNT(animCount)> children;
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