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More mouse events for pause screen
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@@ -16,7 +16,8 @@ public:
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CGuiModel(const CGuiWidgetParms& parms, CSimplePool* sp, CAssetId modelId, u32 lightMask, bool flag);
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FourCC GetWidgetTypeID() const { return FOURCC('MODL'); }
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std::vector<CAssetId> GetModelAssets() const;
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std::vector<CAssetId> GetModelAssets() const { return {xc8_modelId}; }
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const TLockedToken<CModel>& GetModel() const { return xb8_model; }
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bool GetIsFinishedLoadingWidgetSpecific() const;
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void Touch() const;
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void Draw(const CGuiWidgetDrawParms& parms) const;
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