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More mouse events for pause screen

This commit is contained in:
Jack Andersen
2019-01-21 18:23:51 -10:00
parent 1b019b734b
commit aeb6a9a147
18 changed files with 214 additions and 38 deletions

View File

@@ -120,7 +120,7 @@ CIOWin::EMessageReturn CMFGame::OnMessage(const CArchitectureMessage& msg, CArch
if (input.ControllerIdx() == 0) {
const CEntity* cam = x14_stateManager->GetCameraManager()->GetCurrentCamera(*x14_stateManager);
TCastToConstPtr<CCinematicCamera> cineCam = cam;
if (input.PStart() && input.PSpecialKey(boo::ESpecialKey::Esc)) {
if (input.PStart() || input.PSpecialKey(boo::ESpecialKey::Esc)) {
if (cineCam && x14_stateManager->GetSkipCinematicSpecialFunction() != kInvalidUniqueId) {
CMidiManager::StopAll();
x28_skippedCineCam = cineCam->GetUniqueId();