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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 09:47:43 +00:00

Rename namespaces

This commit is contained in:
2016-02-13 01:02:47 -08:00
parent 4595b7b6ab
commit af69c9d3ab
404 changed files with 790 additions and 787 deletions

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@@ -1,7 +1,7 @@
#ifndef __RETRO_CANIMDATA_HPP__
#define __RETRO_CANIMDATA_HPP__
#ifndef __PSHAG_CANIMDATA_HPP__
#define __PSHAG_CANIMDATA_HPP__
namespace Retro
namespace pshag
{
class CAnimData
@@ -14,4 +14,4 @@ public:
}
#endif // __RETRO_CANIMDATA_HPP__
#endif // __PSHAG_CANIMDATA_HPP__

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@@ -1,12 +1,12 @@
#ifndef __RETRO_CANIMATIONDATABASE_HPP__
#define __RETRO_CANIMATIONDATABASE_HPP__
#ifndef __PSHAG_CANIMATIONDATABASE_HPP__
#define __PSHAG_CANIMATIONDATABASE_HPP__
#include "../RetroTypes.hpp"
#include <vector>
#include <set>
#include <string>
namespace Retro
namespace pshag
{
class IMetaAnim;
class CPrimitive;
@@ -23,4 +23,4 @@ public:
}
#endif // __RETRO_CANIMATIONDATABASE_HPP__
#endif // __PSHAG_CANIMATIONDATABASE_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CANIMATIONDATABASEGAME_HPP__
#define __RETRO_CANIMATIONDATABASEGAME_HPP__
#ifndef __PSHAG_CANIMATIONDATABASEGAME_HPP__
#define __PSHAG_CANIMATIONDATABASEGAME_HPP__
#include "CAnimationDatabase.hpp"
namespace Retro
namespace pshag
{
class CAnimationDatabaseGame : public CAnimationDatabase
@@ -18,4 +18,4 @@ public:
}
#endif // __RETRO_CANIMATIONDATABASEGAME_HPP__
#endif // __PSHAG_CANIMATIONDATABASEGAME_HPP__

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@@ -1,6 +1,6 @@
#include "CAssetFactory.hpp"
namespace Retro
namespace pshag
{
}

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@@ -1,10 +1,10 @@
#ifndef __RETRO_CASSETFACTORY_HPP__
#define __RETRO_CASSETFACTORY_HPP__
#ifndef __PSHAG_CASSETFACTORY_HPP__
#define __PSHAG_CASSETFACTORY_HPP__
#include "../IFactory.hpp"
#include "../IObj.hpp"
namespace Retro
namespace pshag
{
class CCharacterFactoryBuilder : public IFactory
{
@@ -17,4 +17,4 @@ public:
};
}
#endif // __RETRO_CASSETFACTORY_HPP__
#endif // __PSHAG_CASSETFACTORY_HPP__

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@@ -1,7 +1,7 @@
#ifndef __RETRO_CCHARANIMTIME_HPP__
#define __RETRO_CCHARANIMTIME_HPP__
#ifndef __PSHAG_CCHARANIMTIME_HPP__
#define __PSHAG_CCHARANIMTIME_HPP__
namespace Retro
namespace pshag
{
class CCharAnimTime
@@ -59,4 +59,4 @@ public:
};
}
#endif // __RETRO_CCHARANIMTIME_HPP__
#endif // __PSHAG_CCHARANIMTIME_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CCHARACTERFACTORY_HPP__
#define __RETRO_CCHARACTERFACTORY_HPP__
#ifndef __PSHAG_CCHARACTERFACTORY_HPP__
#define __PSHAG_CCHARACTERFACTORY_HPP__
#include "../IFactory.hpp"
namespace Retro
namespace pshag
{
class CCharacterFactory : public IFactory
@@ -16,4 +16,4 @@ public:
}
#endif // __RETRO_CCHARACTERFACTORY_HPP__
#endif // __PSHAG_CCHARACTERFACTORY_HPP__

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@@ -1,7 +1,7 @@
#ifndef __RETRO_CHIERARCHYPOSEBUILDER_HPP__
#define __RETRO_CHIERARCHYPOSEBUILDER_HPP__
#ifndef __PSHAG_CHIERARCHYPOSEBUILDER_HPP__
#define __PSHAG_CHIERARCHYPOSEBUILDER_HPP__
namespace Retro
namespace pshag
{
class CHierarchyPoseBuilder
@@ -10,4 +10,4 @@ class CHierarchyPoseBuilder
}
#endif // __RETRO_CHIERARCHYPOSEBUILDER_HPP__
#endif // __PSHAG_CHIERARCHYPOSEBUILDER_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CTRANSITIONDATABASE_HPP__
#define __RETRO_CTRANSITIONDATABASE_HPP__
#ifndef __PSHAG_CTRANSITIONDATABASE_HPP__
#define __PSHAG_CTRANSITIONDATABASE_HPP__
#include "../RetroTypes.hpp"
namespace Retro
namespace pshag
{
class IMetaTrans;
@@ -15,4 +15,4 @@ public:
}
#endif // __RETRO_CTRANSITIONDATABASE_HPP__
#endif // __PSHAG_CTRANSITIONDATABASE_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CTRANSITIONDATABASEGAME_HPP__
#define __RETRO_CTRANSITIONDATABASEGAME_HPP__
#ifndef __PSHAG_CTRANSITIONDATABASEGAME_HPP__
#define __PSHAG_CTRANSITIONDATABASEGAME_HPP__
#include "CTransitionDatabase.hpp"
namespace Retro
namespace pshag
{
class CTransitionDatabaseGame : public CTransitionDatabase
@@ -14,4 +14,4 @@ public:
}
#endif // __RETRO_CTRANSITIONDATABASEGAME_HPP__
#endif // __PSHAG_CTRANSITIONDATABASEGAME_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_IMETAANIM_HPP__
#define __RETRO_IMETAANIM_HPP__
#ifndef __PSHAG_IMETAANIM_HPP__
#define __PSHAG_IMETAANIM_HPP__
#include "../RetroTypes.hpp"
namespace Retro
namespace pshag
{
class IMetaAnim
@@ -12,4 +12,4 @@ class IMetaAnim
}
#endif // __RETRO_IMETAANIM_HPP__
#endif // __PSHAG_IMETAANIM_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_IMETATRANS_HPP__
#define __RETRO_IMETATRANS_HPP__
#ifndef __PSHAG_IMETATRANS_HPP__
#define __PSHAG_IMETATRANS_HPP__
#include "../RetroTypes.hpp"
namespace Retro
namespace pshag
{
class IMetaTrans
@@ -12,4 +12,4 @@ class IMetaTrans
}
#endif // __RETRO_IMETATRANS_HPP__
#endif // __PSHAG_IMETATRANS_HPP__