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Runtime: Make const/non-const getters have the same name
Makes for a more consistent interface, as getters won't have different names to remember based off whether or not they're const qualified.
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@@ -67,9 +67,9 @@ public:
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void Unlock() { x0_area.Unlock(); }
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bool IsLoaded() const { return x0_area.IsLoaded(); }
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const CMapArea* GetMapArea() const { return x0_area.GetObj(); }
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CMapAreaData* GetNextMapAreaData() { return x14_next; }
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const CMapAreaData* GetNextMapAreaData() const { return x14_next; }
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EMapAreaList GetContainingList() const { return x10_list; }
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CMapAreaData* NextMapAreaData() { return x14_next; }
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void SetContainingList(EMapAreaList list) { x10_list = list; }
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void SetNextMapArea(CMapAreaData* next) { x14_next = next; }
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};
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