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Runtime: Make const/non-const getters have the same name
Makes for a more consistent interface, as getters won't have different names to remember based off whether or not they're const qualified.
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@@ -15,7 +15,7 @@ CSamusFaceReflection::CSamusFaceReflection(CStateManager& stateMgr)
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, x4c_lights(std::make_unique<CActorLights>(8, zeus::skZero3f, 4, 4, false, false, false, 0.1f)) {
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x60_lookDir = zeus::skForward;
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CAnimPlaybackParms parms(0, -1, 1.f, true);
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x0_modelData.AnimationData()->SetAnimation(parms, false);
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x0_modelData.GetAnimationData()->SetAnimation(parms, false);
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}
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void CSamusFaceReflection::PreDraw(const CStateManager& mgr) {
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@@ -24,7 +24,7 @@ void CSamusFaceReflection::PreDraw(const CStateManager& mgr) {
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x70_hidden = true;
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} else {
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x70_hidden = false;
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x0_modelData.AnimationData()->PreRender();
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x0_modelData.GetAnimationData()->PreRender();
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}
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}
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}
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