2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 09:07:43 +00:00

Runtime: Make const/non-const getters have the same name

Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
This commit is contained in:
Lioncash
2019-08-14 10:58:54 -04:00
parent 6760f78568
commit afab3e0327
60 changed files with 284 additions and 284 deletions

View File

@@ -21,7 +21,7 @@ void CPlasmaBeam::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CS
void CPlasmaBeam::SetWorldLighting(CStateManager& mgr, TAreaId aid, float speed, float target) {
if (x22c_25_worldLighingDim && x23c_stateArea != aid && x23c_stateArea != kInvalidAreaId) {
CGameArea* area = mgr.WorldNC()->GetArea(x23c_stateArea);
CGameArea* area = mgr.GetWorld()->GetArea(x23c_stateArea);
if (area->IsPostConstructed())
area->SetWeaponWorldLighting(2.f, 1.f);
}
@@ -30,7 +30,7 @@ void CPlasmaBeam::SetWorldLighting(CStateManager& mgr, TAreaId aid, float speed,
x22c_25_worldLighingDim = target != 1.f;
if (x23c_stateArea != kInvalidAreaId) {
CGameArea* area = mgr.WorldNC()->GetArea(x23c_stateArea);
CGameArea* area = mgr.GetWorld()->GetArea(x23c_stateArea);
if (area->IsPostConstructed())
area->SetWeaponWorldLighting(speed, target);
}