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Runtime: Make const/non-const getters have the same name

Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
This commit is contained in:
Lioncash
2019-08-14 10:58:54 -04:00
parent 6760f78568
commit afab3e0327
60 changed files with 284 additions and 284 deletions

View File

@@ -101,7 +101,7 @@ void CScriptGenerator::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sende
}
float rnd = stateMgr.GetActiveRandom()->Range(x48_minScale, x4c_maxScale);
CModelData* mData = activateActor->ModelData();
CModelData* mData = activateActor->GetModelData();
if (mData && !mData->IsNull())
mData->SetScale(rnd * mData->GetScale());