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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 08:27:42 +00:00

Few more character imps

This commit is contained in:
Jack Andersen
2016-04-10 21:47:21 -10:00
parent 7e61fb3c15
commit b10bd229e6
8 changed files with 68 additions and 36 deletions

View File

@@ -29,15 +29,15 @@ public:
virtual ~IAnimReader() = default;
virtual bool IsCAnimTreeNode() const {return false;}
virtual SAdvancementResults VAdvanceView(const CCharAnimTime& a)=0;
virtual void VGetTimeRemaining() const=0;
virtual CCharAnimTime VGetTimeRemaining() const=0;
virtual void VGetSteadyStateAnimInfo() const=0;
virtual bool VHasOffset(const CSegId& seg) const=0;
virtual void VGetOffset(const CSegId& seg) const=0;
virtual void VGetRotation(const CSegId& seg) const=0;
virtual void VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32, u32, u32) const=0;
virtual void VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32, u32, u32) const=0;
virtual void VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32, u32, u32) const=0;
virtual void VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32, u32, u32) const=0;
virtual u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const=0;
virtual u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const=0;
virtual u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const=0;
virtual u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const=0;
virtual void VGetBoolPOIState(const char*) const=0;
virtual void VGetInt32POIState(const char*) const=0;
virtual void VGetParticlePOIState(const char*) const=0;
@@ -52,10 +52,10 @@ public:
virtual void VGetNumChildren() const=0;
virtual void VGetBestUnblendedChild() const=0;
void GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32, u32, u32) const;
void GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32, u32, u32) const;
void GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32, u32, u32) const;
void GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32, u32, u32) const;
u32 GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
};
}