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Fix CGuiTextSupport crash
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@@ -5,6 +5,7 @@
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#include "ScriptObjectSupport.hpp"
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#include "CGameArea.hpp"
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#include "Graphics/CModel.hpp"
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#include "Audio/CSfxManager.hpp"
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#include "AutoMapper/CMapWorld.hpp"
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@@ -146,6 +147,7 @@ private:
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TLockedToken<CModel> x94_skybox;
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TLockedToken<CModel> xa4_skyboxB;
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TLockedToken<CModel> xb4_skyboxC;
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std::vector<CSfxHandle> xc4_sfxHandles;
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void LoadSoundGroup(int groupId, ResId agscId, CSoundGroupData& data);
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void LoadSoundGroups();
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@@ -197,6 +199,7 @@ public:
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void PreRender();
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void TouchSky();
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void DrawSky(const zeus::CTransform& xf) const;
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void RemoveEmitter(s16);
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};
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struct CWorldLayers
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